Join Our Team!

Have you ever wanted to be part of our amazingly talented team here in Wellington, New Zealand? Now’s your chance! We’re looking for passionate, motivated individuals to become our newest PikPok people – this is your time to shine! Now hiring: Open to all applicants: Customer Relationship Manager Online Services...



Grow NZ’s games industry: Stand in the NZGDA Elections

The Annual General Meeting, including Election of Officers, for the New Zealand Game Developers Association will be held at 5pm, Wednesday 5 August at AUT University in Auckland. Come along and have your say in shaping the future of our fast-growing industry. We want doers,...



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NZGDC 2015 Conference Announced

NZGDC 2015 Announced



Digital Confectioners on TV

One of our Developers on The 430 Show (TV2), talking a little bit about what we do. Behind The Scenes At Digital Confectioners (Youtube)



Mobile hit Into the Dead™ now available to play on Facebook

NEW ZEALAND, Wellington, November 25, 2014 – Leading games publisher PikPok® today announced that their original game, Into the Dead™, has launched worldwide on Facebook.  The Facebook version extends the franchise from existing availability on iPhone, iPad, iPod touch, Google Play, Amazon Appstore, Windows, and...



How To Train Your Dragon director to headline AnimFX 2014

The writer and director of How to Train Your Dragon I & II and other animation blockbusters, Dean DeBlois, is to speak as part of round two of the digital entertainment event AnimfxNZ 2014 at Wellington’s Paramount Theatre on 21 November. Weta Digital will also...



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Depth, available for pre-purchase on Steam!

Depth is now available for pre-purchase on Steam! Pre-purchasers receive a 20% discount as well as the Exclusive Battle-Scarred Shark Skin + Exclusive Digital Ice Speargun Skin for taking the plunge early. Grab your copy now and be ready to play when the game goes live on November 3rd!



NZGDC14: Would you like fries with that? Part two

This article originally appeared on ScreeNZ.co.nz. By Keith Barclay. Just as Skylanders might have seemed a crazy idea back in 2009, there was also some cynicism that year about the decision of NHNZ to set up a game company. Five years on, there’s a lot...



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NZGDC14: Would you like fries with that? Part one

This article originally appeared on ScreeNZ.co.nz.  By Keith Barclay. Two sessions delved in some depth into issues around monetisation in free to play games. First up, Gameloft’s Fawzi Mesmar spoke about what did and didn’t help players open their wallets. Later, Runaway’s Tim Nixon investigated the price...



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NZGDC14 Keynote by Dave Brevik, Gazillion Games

This article originally appeared on ScreeNZ.co.nz.  By Keith Barclay. The NZ Game Developers Conference keynote speaker Dave Brevik began the day by cramming 20 years of experience into 20 minutes as he delivered his nine-point plan for creating a successful (game) company. Currently President and...



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NZ Video Games Industry Doubles Exports

Revenue from New Zealand-made video games and game apps more than doubled to $80.2 million in the year to 31 March 2014, according to an independent survey of NZ Game Developers Association members. 90% of those earnings were digital software exports, primarily through the Internet...



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NZGDC tickets on sale. Diablo 2 Designer as Keynote Speaker.

The New Zealand Game Developers Conference is a an action-packed conference for professional and indie game developers in New Zealand’s fastest growing creative sector. It will be held on Friday 19 September 2014 at AUT University in Auckland, with workshops on Thursday 18th.  You can view the...



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Free Unity Workshop & Game Jam in Auckland Aug22-24

The annual, winter, shared, maker-space for NZ game-developers of any kind to meet, collaborate and compete in various global and local competitions is on again this August.  There is still only one site in Auckland this year but it’s already full so hopefully next year...



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NZ Games Industry launches Business Startup Competition

The New Zealand Game Developers Association has launched New Zealand’s first and only startup programme for interactive games businesses – the KiwiGameStarter.  One promising games business will receive funding, software, marketing, legal and business mentoring support worth $25,000. “The games industry has quickly become one...



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Studio Profile

Pixelati are a transmedia entertainment company working in video, music, web and games. We’ve made game trailers with Grinding Gear Games, created music videos with Illegal Musik, built a local independent game developer community with PlayMaker, and we’re working on casual games and eBooks for iOS / mobile.

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  We’re not the good guys but we are the heroes. Desolate Spectre Studios is a video game development studio developing dark fantasy and horror titles and content for PC and consoles. The studio was established in August 2012 in Christchurch New Zealand. While the...

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Flightless is a boutique design and games studio. We develop ideas and create products and solutions to look, feel and work beautifully. We work in digital, physical and printed spaces. As well as creating our own products, we like to work with creative-thinking clients. We...

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Studio Profile

We founded Grinding Gear Games in 2006 to develop the online action RPG Path of Exile (www.pathofexile.com). Our studio is based in Titirangi, West Auckland.

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Winner of the Deloitte Rising Star Award for New Zealand’s most promising start-up across all sectors for rapid international growth. BigLittleBang.com is a 3D virtual world for children to have fun and be creative with music, regardless of their musical background. Its objective is to...

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Clocktower Games is a New Zealand based game development company founded in 2014. Clocktower is made of two developers who were brought together by a passion for games and game development. With strong indie spirit, we are determined to become noteable independant developers. We build...

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PikPok is a leading publisher of fun and addictive games across smartphone, tablet, and desktop. We deliver you great games, where ever and whenever you want to play them, from the bus stop to the living room. With a portfolio of original, licensed, and third...

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Stickmen Media develop for platforms including Nintendo WiiWare, Sony PSN, augmented reality and Oculus Rift VR to efficiently access and target global audiences in excess of 750 million people. Stickmen Media and our business partners work hand in hand to produce top tier interactive media...

Studio Profile

Founded by brothers Chris and Stephen Harris in 2006, Ninja Kiwi rose to fame relatively quickly with the wild success of the Bloons and Bloons TD games. Ninja Kiwi prides itself on original, high quality flash and iOS games development. With licensing partners all over...