User​ ​Acquisition​ ​Manager – PikPok

PikPok is a leading digital publisher of fun and addictive games across mobile, tablet, and desktop. With a portfolio of original, licensed, and third party developed properties, PikPok delivers games that appeal to all consumers with pick-up-and-play game play, high-quality art, and immersive audio design which provide rich game experiences. We are building our growth …

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2D Artist – Runaway

Location: Dunedin, New Zealand We’re looking for passionate and creative team members to join us on an ambitious journey to create the greatest portfolio of games about the natural world. Come work in a fun, challenging environment with a talented team of engineers, designers and artists all dedicated to creating exceptional mobile entertainment products. Role …

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UI Artist – PikPok

Are you the UI Artist we’re looking for? We’re PikPok, New Zealand’s longest standing game developer, and we make great game experiences. We want to create and entertain, be successful and enjoy what we do, and we’re looking for people who want that too. Over the years, we’ve built loads of games for all sorts …

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#NZGDC17 is Just Around the Corner!

It’s the week of the New Zealand Game Developers Conference and we’re excited for the biggest lineup yet! This year we’ve got over 100 presenters, as well as a full day of workshops. Make sure you’ve grabbed a ticket if you don’t have one already: https://nzgdc17.lilregie.com/   You can find the full conference schedule here: …

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Got a minute? Play some of the best games by NZ school students

  Primary and secondary students made dozens of digital games and board games as part of a national education competition. The best of these are now online in a winners’ showcase, including two games you can play during your coffee break. This was the second year that the NZ Transport Agency has offered prizes to …

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First Keynote Speaker For #NZGDC17 Announced!

We’re super excited to announce Ubisoft’s Aurelie Le Chevalier as our first NZGDC17 Keynote speaker! Aurelie is a gameplay programmer at Ubisoft Montreal. She has worked in AI, UI, and Gameplay on the games ‘Rainbow Six’, ‘Child of Light’, ‘Shape Up’, and ‘For Honor’. She is interested in data-driven gameplay systems as a means to …

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Reminder to Submit Workshops, Talks and Panels to #NZGDC17

The New Zealand Game Developers Conference 2017 – an action-packed three day conference for professional and indie game developers in New Zealand’s fastest growing creative sector, will be on September 6th – 8th 2017 hosted at Auckland’s AUT University.   NZGDC17 is calling for speakers who would like to present talks or panels covering game …

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CALL FOR SPEAKERS: #NZGDC17

The NZGDA is proud to announce the New Zealand Game Developers Conference 2017 – an action-packed three day conference for professional and indie game developers in New Zealand’s fastest growing creative sector. NZGDC17 will be on September 6th – 8th 2017 hosted at Auckland’s AUT University.   NZGDC17 is calling for speakers who would like …

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Tips for pitching to the Interactive Development Fund

The New Zealand Film Commission’s pilot Interactive Development Fund is an exciting opportunity for game developers to get support for the early stage of their development. We reached out to NZFC to clarify three of the most frequently asked questions: FAQs from NZFC Is the fund intended for VR/AR only, or will being a VR/AR …

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