Protonwar is a multiplayer focused, Fast paced AFPS with an emphasis on quick and flowing movement.
It features strafe jumping, advanced strafe jumping, wall running, wall jumping, step up double jumps and sliding movement mechanics! Play as a normal FPS, or play in SteamVR for a new VR FPS experience!
Includes game modes: Deathmatch, Team Deathmatch, Parkour Mode and more!
Included gameplay Mutators such as: Low Gravity, Instagib, Big Head Mode, All Weapons Mode, Grapple Hook and more!
Play with a friend, using your friends list for a Steam P2P game. Or play on our dedicated servers. Or host your own using the provided dedicated server executable. SteamVR "Seated" players on the same servers as non-VR players with access to all available game modes! Designed for PC players with extensive customization through UI, Config files and Console commands.
"a well designed game is a motivational leap in the right direction"
Driedfrog delivers the design know-how to realise your technology project, whether in computer game and simulation, or education and training design.
Our specialist knowledge provides end-users with smooth, engaging, playful interactions that meet your outcomes. We provide as much or as little project management support as you need along your journey. Take a look at our Projects page to get a feel for what we can do for you.jump to studio profile
Scraps: Modular Vehicle Combat is a vehicle combat game where you can build your vehicle from the chassis up from functional parts, with design as your ally and physics as your accomplice. Compete against human or AI opponents in a combat arena, and scavenge from their wreckage to repair and upgrade your own creation.
Scraps lets you create a vehicle that’s great or a vehicle that sucks. Maybe your vehicle falls over when it corners or doesn’t have enough power to fire its weapons – that’s okay. Maybe it doesn’t need an engine because it moves by firing its cannons backwards. You decide what you drive.jump to game
Morepork Games is a small, Carterton based studio focused on creating fun, quality games that "fill the gaps".
Cory Spooner is the founder and current sole developer. He has shipped commercial titles such as Bioshock Infinite (Technical Artist), Borderlands: The Pre-Sequel (Senior Technical Artist), The Bureau: XCOM Declassified (Level Artist), Jackass: The Game (Designer), Speed Racer (Designer) and Gripshift (Designer).jump to studio profile
Stickmen Media develop for platforms including Nintendo WiiWare, Sony PSN, augmented reality and Oculus Rift VR to efficiently access and target global audiences in excess of 750 million people.
Stickmen Media and our business partners work hand in hand to produce top tier interactive media products which leverage the power of social networking to generate revenue and create global online buyer communities.
We provide a complete suite of game development services for Wii™, PlayStation, XBox and PC, from concept design to cutting edge 3D production.
We also provide services to compliment game developers and publishers' in-house teams. We develop virtual reality applications for Oculus Rift, HTC Vive, Samsng Gear and Google Cardboard.