Contract VR Simulation Project
The scope of this project is to build a VR simulation developed in Unity3D. The project will be deployed to mobile devices for Google Cardboard and Gear VR.
We need an experienced Unity3D editor that can use terrain editing tools, manage the 3D assets, develop the environment and skyboxes, lighting and some unity animation. They also need to develop the non-playing human characters using the RAIN AI plug-in system.
The candidate will need to be good at using the terrain editor to build the map from source material to represent a real environment (alternately we may use this plugin from the asset store: https://www.assetstore.unity3d.com/en/#!/content/55073)
The candidate will also need to develop of NPC behavior using RAIN AI. There will also be general Unity3D editor work including the environment and managing the assets. All assets will be supplied. No code to develop as I have a developer but able to add scripts and wire the assets correctly.