BulletProof – established in 2009 – is an independent game dev studio located in Auckland, New Zealand – with a passion for highly-polished cross-platform games.
We have successfully released more than 15 self published and work for hire games, garnering more than 50 million plays worldwide, and are now developing for Mobile, PC and Console with the Unity engine – in addition to being licensed Valve Steam, Microsoft Xbox and Sony Playstation developers.
The advantage of working with BulletProof is that we have years of multi-discipline game development experience and a solid track record in delivering quality games for clients such as Nickelodeon, Addicting Games, Armor Games and Miniclip UK.
Our current portfolio of games can be viewed on our website bulletproofarcade.com and we are always looking for exciting new projects to collaborate on, so feel free to drop us a line.
Auckland developers Andy Wiltshire (BulletProof) and Michael Reitzenstein (RockSolid) have created a new Unity Performance Plugin called RenderVision which provides overlay information on Culling opportunities in your game project – and have setup a partner website, UnityPerformance.com – featuring helpful performance guides for Unity game developers....