Astral Byte was founded in New Zealand by a dedicated gamer who was tired of the current trend in new games. Companies are increasingly using things like restrictive DRM, exclusive release day DLC, unfair regional pricing and missing features that were promised but never delivered. Instead, Astral Byte aspires to create games that are fun to play and not solely driven by profit margins. Additionally, to support native Linux versions whenever possible.jump to studio profile
Scarlet City Studios is about telling redemptive stories through digitally driven media. We want to engage this generation in the environments they inhabit with narratives and experiences that bring them to encounter hope and truth. We craft excellent media containing life-affirming messages, like a scarlet thread in a tapestry that draws people’s attention and so lead them to experience the world in a new way. We want to build a place in their virtual worlds that reaches into their real world, connecting with them through digitally driven media that captures their imaginations. By using the cultural narratives they know and live out of, we seek to connect messages of redemption and hope with the stories that give them identity. We create compelling worlds and captivating stories based on this conviction that allow people to explore what hope and truth means for their lives. By crafting beautiful media products that faithfully represent these themes, we want to reveal the world we were intended to be part of.jump to studio profile
We build games for brands. Web, mobile, or cross platform we build games designed to engage your customers and drive results. Our list of clients includes: Flybuys, TVNZ, Victoria University, the Ministry of Education and more. Come over to fiero.co.nz to see our work or get in touch.jump to studio profile
BulletProof - established in 2009 - is an independent game dev studio located in Auckland, New Zealand - with a passion for highly-polished cross-platform games.
We have successfully released more than 15 self published and work for hire games, garnering more than 50 million plays worldwide, and are now developing for Mobile, PC and Console with the Unity engine - in addition to being licensed Valve Steam, Microsoft Xbox and Sony Playstation developers.jump to studio profile
Rush Digital Interactive (RDi) has a highly skilled team that has delivered solid products for customers of all sizes, including some of the worlds biggest and well known brands and media conglomerates.
Apps that RDi has helped create have reached millions of customers world wide.jump to studio profile
Flightless is a design and development studio.
We specialise in projects for public, private and commercial clients, producing digital content, interactive software and immersive installations.
We work on commissions large and small, across museum and visitor experiences, games and film, online and the visual arts.
When not working on commissions we are an independent games developer.
Cerebralfix is a one of a kind game development studio based in Christchurch, New Zealand. Setting our roots in the mobile and casual gaming markets, we have rapidly become noted for our exceptional dedication to producing world-class results.
Our teams strive to push the limits of their respective disciplines in the pursuit of excellence. We love what we do and whether its project management, creative consulting or innovating in the Unity gaming space we are alike in our passion. Our professionalism in the delivery of projects is paramount, yet we are not without personality or style.jump to studio profile
Pixelati are a transmedia entertainment company working in video, music, web and games.
We've made game trailers with Grinding Gear Games, created music videos with Illegal Musik, built a local independent game developer community with PlayMaker, and we're working on casual games and eBooks for iOS / mobile.jump to studio profile
Founded in 1998 Media Design School in Auckland has provided a long-term commitment to innovation and excellence in game development education.
The school provides students a production-based environment that blends essential technical and/or creative skills with a strong academic knowledge to produce graduates with the expertise to ‘hit the ground running’ in the industry. A core focus of the games programmes is the real-world exposure to the realities of working in, or starting up a business in the computer games sector. Students are encouraged to develop strong business practices, to work to production pipelines and to meet exacting deadlines.jump to studio profile
PikPok is a leading publisher of fun and addictive games across smartphone, tablet, and desktop. We deliver you great games, where ever and whenever you want to play them, from the bus stop to the living room.
With a portfolio of original, licensed, and third party developed properties, PikPok delivers games that appeal to all consumers with pick-up-and-play gameplay, high-quality art, and immersive audio design which provide rich game experiences. PikPok has released multiple critically and commercially successful games including Flick Kick® Football Legends, Super Monsters Ate My Condo™, Into the Dead®, Shatter® and more.jump to studio profile
We use works of nature as inspiration for mobile games. It’s our goal to create accessible, beautiful experiences that bring a little light into our player’s day.
Driven by a passion for innovative design and a belief that anyone can play, our small team work feverishly to create experiences that evolve with their audience. We develop for iOS and Android devices, using social networks like Mobage and Facebook to facilitate community collaboration and competition.jump to studio profile