Category: Reports

Reports, submissions, initiatives and communication about Government support for NZ’s interactive industry.

The NZGDA has written a submission to Parliament about the planned Screen Workers Rights Bill which aims to improve workers rights for contractors (not fulltime employees) working in our screen – and games – industry. Read our submission here. What do you think?

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A new survey has found New Zealand’s game development sector has grown beyond expectations and is on track to becoming a billion dollar industry in 2025, Economic Development Minister Phil Twyford says. “New Zealand’s interactive media sector grew by 42 per cent in last financial year to $203.4 million, according to the NZ Game Developers […]

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Interactive Game Exports Double in Two Years to $200m

New Zealand interactive game developers earned $203.4 million dollars during the 2019 financial year – double the $99.9m earned only two years earlier in 2017. The success comes from targeting audiences around the world and 96% of the industry’s earnings came from exports.

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Interactive media a game changer for digital economy says Minister

A new report has found interactive media is a $143 million industry and is one of the fastest growing parts of New Zealand’s digital economy. Interactive Aotearoa – Driving growth and wellbeing through interactive media was prepared by the New Zealand Game Developers Association with support from the Ministry of Business, Innovation and Employment and […]

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Games to be included in the Government’s Creative Industries Plan 

The Government has announced that it will develop a Creative Industries plan in 2020. This is particularly exciting for New Zealand’s gaming industry. Despite being the fastest-growing industry in New Zealand (39% annual growth each year for the last six years), game development has previously fallen into a gap between hi-tech policy and arts and […]

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Music, screen and interactive creators on the need for strong copyright

More than 30 New Zealand screen, music and interactive media creators – including the NZ Game Developers Association – have submitted a joint position paper to the Government’s review of the Copyright Act.  The group represents New Zealand film makers, television producers, broadcasters and home entertainment distributors, songwriters, composers, recording artists and music companies, production […]

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Game development industry’s record-breaking rise

Broadcasting, Communications and Digital Media Minister Clare Curran welcomes the results of an independent survey released today that shows New Zealand’s game development industry earned a record $143 million in the last financial year.

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NZ Game Development Revenues Hit $100M

New Zealand’s game developers earned $99.87M in the financial year ending 31 March 2017 according to an independent survey of New Zealand Game Developers Association studios. That’s double-digit growth of 12% in the last year, up from to $88.9m in FY2016.

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Tips for pitching to the Interactive Development Fund

The New Zealand Film Commission’s pilot Interactive Development Fund is an exciting opportunity for game developers to get support for the early stage of their development. We reached out to NZFC to clarify three of the most frequently asked questions: FAQs from NZFC Is the fund intended for VR/AR only, or will being a VR/AR […]

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The New Zealand Film Commission has announced an Interactive Development Fund with a total of $200,000 allocated towards the pilot round. Successful applicants will generally receive between $5,000-$25,000 per project. The fund supports the concept development of original narrative-focussed interactive and games content delivered on any platform. The NZGDA will be providing some pitch examples from previous […]

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NZ Video Game Exports Continue to Grow

New Zealand’s game development industry grew 13% last year to earn $88.9m in the year ending 31 March 2016 according to an independent survey of New Zealand Game Developers Association studios. Almost all of that revenue (92%) came from exports of interactive software and online services. “Entertainment software and apps continue to be one of […]

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