Lead 3D Game Artist

NZ residency or work visa required

Responsibilities:

  • Work with team and Art Director to establish look and feel for the game, with key renders.
  • Oversee the quality of 3D game content, ensuring a high standard and following of vision.
  • Lead and develop a team of 3D artists in the creation of 3D game content (characters, environments etc)
  • Assist in hiring and management of 3D artists; mentoring and inspiring your team.\
  • Be hands on and able to create game content when needed\
  • Develop and manage a pipeline through to final game-ready assets, ensuring assets fit technical requirements.
  • Work with production team to manage deliverables and final quality.
  • Implementation of final assets into game engine (Unity)
  • Occasionally create marketing assets to show off the game.

Requirements:

  • Passionate about gaming, particularly mobile games.
  • Great knowledge and artistic ability within Maya and Zbrush (preferably, but open to others); modelling, texturing, import/export processes.
  • Confidence and hands-on aptitude with Unity.
  • Fluent English, verbal and written.
  • Excellent cross-discipline communication skills, a friendly and approachable attitude.
  • Enjoy working both independently and collaboratively, taking ownership of a feature if needed to drive it home.
  • Keep up to date with new tools/methods.
  • A personal drive and ambition with your 3D art career within the games industry.
  • Ability to work remotely when/if needed.

Great to have:

  • Previous work experience as a 3D Game Artist, with released game titles
  • Familiarity with Substance and PBR materials.
  • Experience leading and/or mentoring.
  • Animation skills.
  • Great eye for lighting/rendering.
  • Shader and/or VFX skills.

What we can do for you:

  • A competitive salary.
  • Wellness days off.
  • Many social activities and events.
  • Job development.
  • Health insurance.
  • Relocation and Visa Assistance.

Applications close

October 1, 2022