RenderVision Released
January 26, 2016
Auckland developers Andy Wiltshire (BulletProof) and Michael Reitzenstein (RockSolid) have created a new Unity Performance Plugin called RenderVision which provides overlay information on Culling opportunities in your game project – and have setup a partner website, UnityPerformance.com – featuring helpful performance guides for Unity game developers.
Feel free to check out the links below and share with your fellow game devs;
- Website: UnityPerformance.com
- RenderVision: http://unityperformance.com/products/rendervision
- RenderVision on the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/52195
- Culling Guide: http://unityperformance.com/guide/culling
RenderVision’s next update will feature Material / Shader cost analysis – accompanied with more Article Guides on UnityPerformance.com