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As Community Manager you are the representative of our players within the development team. Our players are our most important stakeholder, and you are their representative within the creative process that goes into building new products, features, and content for our portfolio of titles. Putting a human face to the development team, you’ll open up […]

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As a 2D Environment Artist, you will be working closely with a small game team of designers, artists and programmers on one of our new games! You will draw/paint beautiful conceptual and 2D game artwork for in game scenery and interior.

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As a Senior Artist, you will be working directly with a Product Owner on Runaway games. Your role will be varied – creating new characters, new sets of creatures, decorations and environments. You will work closely with our researcher (who provides the initial details on new species and sets), our developers, other artists and Product Owners.

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We have exciting new games to roll out over the coming years, and we need more game programmers to help this happen! Come join our team at Runaway as we iterate on our current titles and create the future titles in our portfolio. Runaway is a self publishing studio – we create original IP titles for Free to Play Mobile.

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Game Producer · Wellington

Weta Gameshop · Apply by May 7, 2019

Weta Gameshop are currently looking for an exceptionally talented Producer to join our team in beautiful Wellington and help us build the next generation of immersive, spatial computing experiences.

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Are you the Senior User Acquisition Manager we’re looking for? PikPok is a leading digital publisher of fun and addictive games across mobile, tablet, and desktop. With a portfolio of original, licensed, and third party developed properties, PikPok delivers games that appeal to all consumers with pick-up-and-play game play, high-quality art, and immersive audio design […]

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We’re looking for a talented Senior Online Programmer who loves keeping backend services running smoothly, while improving them and adding functionality. Game product teams are multidisciplinary, and we want someone who wants to work with them to bring success through collaborative problem solving.

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