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New Zealand game studios recruiting at GDC
3 March 2016

Fifteen New Zealand game studios will be in San Francisco during the Game Developers Conference 2016. They have a number exciting job vacancies to fill and are on the look-out for talented people across all disciplines. Take this opportunity to explore the high quality work and lifestyle only New Zealand can offer.

New digital game on the future curriculum
29 February 2016

Players of NZCER’s new app game must put forward their best argument to shape the future of education. Curriculum for the Future: The Digital Game is one in a series of three resources designed to generate thought-provoking conversations about learning and curriculum today and in the future. Curriculum for the future is the first resource of its kind to be produced […]

The magic of Weta Workshop helps to shape the future of art and technology
5 February 2016

It’s looking to be a watershed year for Magic Leap’s Mixed Reality Lightfield™ technology, and Wellington’s Weta Workshop is playing a pivotal creative role. Today, Magic Leap CEO, Rony Abovitz announced a Series C funding round, led by the Alibaba Group. At the same time, Weta Workshop CEO and one of Magic Leap’s founding directors, […]

Path of Exile: Ascendancy launches
3 February 2016

Grinding Gear Games, developer of the award-winning free-to-play action RPG Path of Exile, today announced that their latest expansion, Path of Exile: Ascendancy will be available on March 4th, 2016. Path of Exile: Ascendancy features the Lord’s Labyrinth, a daily changing maze of deadly traps and challenges designed to test the mettle of even the […]

RenderVision Released
26 January 2016

Auckland developers Andy Wiltshire (BulletProof) and Michael Reitzenstein (RockSolid) have created a new Unity Performance Plugin called RenderVision which provides overlay information on Culling opportunities in your game project – and have setup a partner website, UnityPerformance.com – featuring helpful performance guides for Unity game developers. Feel free to check out the links below and share […]

The Arcade Auckland Coworking Space
21 December 2015

www.thearcadeakl.co.nz The NZGDA has launched a shared work space for indie game developers called The Arcade Auckland – which is currently free for any casual NZGDA member to use and low cost for any regular member. It’s based within The Idea Collective Building at MOTAT (The Museum of Transportation and Technology) in Western Springs, Auckland. […]

Maze Runner: The Scorch Trials™ now available on the App Store and Google Play
11 December 2015

Players outrun WCKD in the Scorch in the officially licensed sequel to the mobile hit The Maze Runner™ Leading games publisher PikPok® today announced the launch of Maze Runner: The Scorch Trials ™ game for iPhone, iPad, iPod touch, and Android. The officially licensed game, developed by veteran developer Sticky Studios and published by PikPok, is based […]

Glow Worm Adventure now available on the App Store and Google Play
4 December 2015

Leading games publisher PikPok today announced the launch of Glow Worm Adventure for iPhone, iPad, iPod touch, and Android phones and tablets. The game is developed by Pixelthis, based in New Zealand. Glow Worm Adventure sees the player solve intricate puzzles by sliding tiles around a board to create a path. The innovative Rubiks-style mechanic is […]

How GDC help build indie hit Poly Bridge
25 November 2015

Guest post by Patrick Corrieri of Dry Cactus, developers of hit indie game Poly Bridge. Dry Cactus is also sponsoring one of the NZGDA $5,000 travel grants for GDC 2016, after receiving a similar grant last year. It’s been a pretty intense year, what with working hard on Poly Bridge, dealing with its popularity and […]

GDC 2015 Report: Farah Khalaf
23 November 2015

Guest post by Farah Khalaf, Auckland University of Technology student and NZGDA Board Member. This year I had the privilege of attending GDC 2015 as an IGDAF Intel scholar. I remember standing in the middle of a train station, almost bursting into tears when I read the email. For those of you who aren’t familiar with the […]

GDC 2016 Scholarships for New Zealanders
19 November 2015

We have 25 GDC 2016 All Access Passes PLUS three $5,000 travel grants for New Zealanders to get to the world’s premier games industry event: The Game Developers Conference, 14-18 March 2016 in San Francisco. Junior and intermediate game developers from all disciplines including indies and students are encouraged to apply. The judges will give […]

Milton’s Tale Beautifully Mixes Puzzles and Paper Craft
5 October 2015

Jeremy(TM) and Friends are excited to announce the release and immediate availability of Milton’s Tale 1.0, a finely polished puzzle game aiming to give people of all ages and gaming experience that “clever” feeling throughout. Available for free on iOS and Android, the game is presented entirely in a world of colored paper, and implements […]

Creative Industries including Games Add $3.848b to NZ Economy.
1 October 2015

New Zealand’s creative industries added $3.848b to gross domestic product (GDP) in 2014 and are a significant contributor to national employment, a new report by PwC for WeCreate shows. Released today, the report measures the combined economic contribution of five creative industries: games, music, books and film and television. Figures in the report show nearly 20,000 […]

Dynabrick wins Kiwi Game Starter 2015
13 September 2015

Innovative video game Dynabrick is set to be New Zealand’s next digital hit export after winning the KiwiGameStarter, New Zealand’s only startup programme for interactive games businesses. The Dynabrick prototype was developed by Wellington-based developer Rox Flame. The second place went to Swordy by Frogshark. New Zealand Games Developers Association chairperson Stephen Knightly says Dynabrick […]

Digital NZ Report 2016: Games are popular mainstream media
9 September 2015

According to the Digital New Zealand Report 2016 launched on 9 September 2015 by IGEA the proportion of the older Kiwi population that plays video games has increased in the past two years. Two fifths (43 per cent) of New Zealanders aged 65 and over now play video games, compared to only 32 per cent in 2013. […]