News - NZGDA - Page 15


Glow Worm Adventure now available on the App Store and Google Play
4 December 2015

Leading games publisher PikPok today announced the launch of Glow Worm Adventure for iPhone, iPad, iPod touch, and Android phones and tablets. The game is developed by Pixelthis, based in New Zealand. Glow Worm Adventure sees the player solve intricate puzzles by sliding tiles around a board to create a path. The innovative Rubiks-style mechanic is […]

How GDC help build indie hit Poly Bridge
25 November 2015

Guest post by Patrick Corrieri of Dry Cactus, developers of hit indie game Poly Bridge. Dry Cactus is also sponsoring one of the NZGDA $5,000 travel grants for GDC 2016, after receiving a similar grant last year. It’s been a pretty intense year, what with working hard on Poly Bridge, dealing with its popularity and […]

GDC 2015 Report: Farah Khalaf
23 November 2015

Guest post by Farah Khalaf, Auckland University of Technology student and NZGDA Board Member. This year I had the privilege of attending GDC 2015 as an IGDAF Intel scholar. I remember standing in the middle of a train station, almost bursting into tears when I read the email. For those of you who aren’t familiar with the […]

GDC 2016 Scholarships for New Zealanders
19 November 2015

We have 25 GDC 2016 All Access Passes PLUS three $5,000 travel grants for New Zealanders to get to the world’s premier games industry event: The Game Developers Conference, 14-18 March 2016 in San Francisco. Junior and intermediate game developers from all disciplines including indies and students are encouraged to apply. The judges will give […]

Milton’s Tale Beautifully Mixes Puzzles and Paper Craft
5 October 2015

Jeremy(TM) and Friends are excited to announce the release and immediate availability of Milton’s Tale 1.0, a finely polished puzzle game aiming to give people of all ages and gaming experience that “clever” feeling throughout. Available for free on iOS and Android, the game is presented entirely in a world of colored paper, and implements […]

Creative Industries including Games Add $3.848b to NZ Economy.
1 October 2015

New Zealand’s creative industries added $3.848b to gross domestic product (GDP) in 2014 and are a significant contributor to national employment, a new report by PwC for WeCreate shows. Released today, the report measures the combined economic contribution of five creative industries: games, music, books and film and television. Figures in the report show nearly 20,000 […]

Dynabrick wins Kiwi Game Starter 2015
13 September 2015

Innovative video game Dynabrick is set to be New Zealand’s next digital hit export after winning the KiwiGameStarter, New Zealand’s only startup programme for interactive games businesses. The Dynabrick prototype was developed by Wellington-based developer Rox Flame. The second place went to Swordy by Frogshark. New Zealand Games Developers Association chairperson Stephen Knightly says Dynabrick […]

Digital NZ Report 2016: Games are popular mainstream media
9 September 2015

According to the Digital New Zealand Report 2016 launched on 9 September 2015 by IGEA the proportion of the older Kiwi population that plays video games has increased in the past two years. Two fifths (43 per cent) of New Zealanders aged 65 and over now play video games, compared to only 32 per cent in 2013. […]

Jobs in NZ Games Industry Grow in FY2015
20 August 2015

New Zealand’s video game studios created 134 new high-tech creative jobs in the last financial year, according to an independent survey by the New Zealand Game Developers Association. The sector now employs 568 fulltime employees and earned $78.7m in FY2015, up 3% on the previous year. 82% of revenue came from digital exports. The survey […]

Kiwi Game Starter 2015
31 July 2015

18 entries were received for the 2015 KiwiGameStarter, with four finalists due to pitch to a judging panel at NZ GDC on 10 September 2015. Entries for New Zealand’s only startup programme for interactive games businesses – the KiwiGameStarter – are now open, with business plans and playable prototypes due on 28 August. One promising […]

The NZGDA Board for 2015/2016
29 July 2015

The NZ Game Developers Association is a not-for-profit organisation run by a diverse group of game developers from around New Zealand. The board for 2015/2016 includes experienced studio managers, upcoming indie developers, students, programmers, designers, lawyers, marketers, serious games developers with experience developing for PC, console, web and smartphones. They were elected at the Annual General Meeting of the NZ Game Developers Association on Wed 5 August at AUT University, Auckland.

Swing Racers ranking on the App Store
25 June 2015

Now that the Swing Racers has been featured on the App Store for almost a week, Morepork Games is proud to announce that the game has reached #1 Racing Game on the App Store in 37 countries, including UK, Australia, France, Germany, Italy & Japan! It has also reached #1 overall game in 7 countries […]

Digital Confectioners on TV
23 April 2015

One of our Developers on The 430 Show (TV2), talking a little bit about what we do. Behind The Scenes At Digital Confectioners (Youtube)

Mobile hit Into the Dead™ now available to play on Facebook
25 November 2014

NEW ZEALAND, Wellington, November 25, 2014 – Leading games publisher PikPok® today announced that their original game, Into the Dead™, has launched worldwide on Facebook.  The Facebook version extends the franchise from existing availability on iPhone, iPad, iPod touch, Google Play, Amazon Appstore, Windows, and Windows Phone where the game has achieved over 34 million […]

How To Train Your Dragon director to headline AnimFX 2014
6 November 2014

The writer and director of How to Train Your Dragon I & II and other animation blockbusters, Dean DeBlois, is to speak as part of round two of the digital entertainment event AnimfxNZ 2014 at Wellington’s Paramount Theatre on 21 November. Weta Digital will also offer a presentation around the many facets of modern visual […]