News - NZGDA - Page 8


Balancing Monkey Games gifts a cash prize for second place in Kiwi Game Starter!
22 November 2020

We have great news for anyone working on their Kiwi Game Starter entry – or for those not sure whether to take the plunge, maybe this will help you decide! Sam Barham won last year’s Kiwi Game Starter first prize with his game Before We Leave, a peaceful city builder that eventually found a home […]

Kiwi Game Starter 2020 – call for entries!
16 October 2020

Entry forms for the New Zealand Game Developers Association startup programme for interactive games businesses, the Kiwi Game Starter, are now open! Apologies for the delay, this has been down to a number of factors including setting up a new Mentorship Programme for this year and knock on effects from Covid-19. Entrants should prepare their […]

NZGDA 2020/2021 Board Elections and AGM
8 October 2020

Are you a community minded game developer who wants to grow New Zealand’s game development sector? Then consider standing for the 2020/2021 New Zealand Game Developers Association board! The NZGDA welcomes diverse candidates from across New Zealand, in any role in the industry or craft who are current members of the Association. Some of the […]

NZGDA Submission on the Screen Workers Bill
6 May 2020

The NZGDA has written a submission to Parliament about the planned Screen Workers Rights Bill which aims to improve workers rights for contractors (not fulltime employees) working in our screen – and games – industry. Read our submission here. What do you think?

NZGDA 2020 Mentorship Scheme
18 April 2020

We’re delighted to formally open applications for the NZGDA 2020 Mentorship Scheme, supported by a grant from the NZFC. Applications are welcomed from both potential Mentors and Mentees at their respective links at the end of this story. It has taken longer to work out the best way in which to operate the scheme than […]

A Note From Our Chairperson Regarding NZGDC 2020
17 April 2020

It’s my sad duty to announce that the board has made the decision to cancel this year’s New Zealand Game Developers Conference (NZGDC) due to the risks around COVID-19.  This was not a decision we made lightly. We understand that NZGDC is one of the few opportunities the NZ games industry has to get together […]

Path of Exile wins BAFTA for Best Evolving Game
7 April 2020

New Zealand’s Grinding Gear Games has beaten some of the world’s leading games – including Fortnite and Final Fantasy XIV – to win the 2020 BAFTA for Best Evolving Game. Since 2003, The British Academy of Film and Television Arts has included Games alongside Film and Television in their annual award ceremonies. Path of Exile […]

Have your say on Game Developers’ rights and the Screen Industry Workers Bill
16 March 2020

The Government is changing the law about how game developers and other “screen production workers” – primarily those on contracts – are employed. The goal is to strengthen contractor’s employment rights while still keeping New Zealand an attractive place to make games and movies. While the Bill focuses on film, TV and VFX the Government […]

Statement from Economic Development Minister Phil Twyford on Industry Growth
7 February 2020

A new survey has found New Zealand’s game development sector has grown beyond expectations and is on track to becoming a billion dollar industry in 2025, Economic Development Minister Phil Twyford says. “New Zealand’s interactive media sector grew by 42 per cent in last financial year to $203.4 million, according to the NZ Game Developers […]

Interactive Game Exports Double in Two Years to $200m

New Zealand interactive game developers earned $203.4 million dollars during the 2019 financial year – double the $99.9m earned only two years earlier in 2017. The success comes from targeting audiences around the world and 96% of the industry’s earnings came from exports.

NZGDC 2019 Feedback
5 December 2019

Statement on NZGDC Feedback I’m Lucy Weekley, the project manager for NZGDC, and I wanted to thank everyone for the overwhelmingly positive response to NZGDC19, and also address the common critical feedback with the highest level of transparency. The NZGDA isn’t a faceless organization — we’re all volunteers that love the games industry and work […]

NZGDA 2019/2020 Board Election Candidates
29 October 2019

Ballots for the 2019/2020 NZGDA Board Elections have now been mailed out to all current NZGDA members. Voting will close on Tuesday 5th November at 4PM, and results will be announced at the NZGDA Annual General Meeting. The 2019 AGM will be held at the beginning of the November Game Devs of Wellington meetup, on […]

NZGDC19 is done!
19 September 2019

In early September a very successful New Zealand Game Developers Conference was held at the Museum of New Zealand Te Papa Tongarewa in Wellington. “I think #NZGDC19 solidified itself as the conference in ANZ to be at.” – Joshua Boggs, Creative Director & CEO (Studio Mayday) Thank you so much to all of our attendees, […]

NZGDA GCAP 2019 Assistance Programme
13 September 2019

The New Zealand Game Developers Association is offering assistance for four New Zealand based game developers to attend Game Connect Asia Pacific (GCAP) in Melbourne, Australia this October 7 – 9. GCAP is an annual community-based game development conference held in Melbourne, as part of Melbourne International Games Week. For the first time since returning […]

NZGDA 2019/2020 Elections
6 September 2019

Are you a community minded game developer who wants to grow New Zealand’s game development sector? Then consider standing for the New Zealand Game Developers Association Board! Important dates Tue 22 October 2019 – Deadline for candidates to submit their statements Fri 25 October 2019 – Candidate statements published on NZGDA.com and online ballots emailed […]